package net.taehui.twilight import net.taehui.CommentClass import net.taehui.EventClass import net.taehui.twilight.awilight.Component class NetItem(val avatarID: String, val avatarName: String) { companion object { const val STAND_MODE = 0 const val POINT_MODE = 1 const val BAND_MODE = 2 } var stand = 0 var highestBand = 0 var point = 1.0 var avatarNetStatus = EventClass.Event.AvatarNetStatus.Default var hitPoints = 0.0 var failed = false var lastJudged = 0 var drawings: Collection<EventClass.Event.NetDrawing> = emptyList() var drawingComponent: EventClass.Event.DrawingComponent = EventClass.Event.DrawingComponent.getDefaultInstance() var comment: CommentClass.Comment? = null var title = "" var artist = "" var genre = "" var level = 0 var levelText = "" var wantLevelID = "" var autoMode = 0 var noteSaltMode = 0 var audioMultiplier = 0.0 var faintNoteMode = 0 var hitPointsMode = 0 var judgmentMode = 0 var noteMobilityMode = 0 var inputFavorMode = 0 var longNoteMode = 0 var noteModifyMode = 0 var bpmMode = 0 var waveMode = 0 var setNoteMode = 0 var lowestJudgmentConditionMode = 0 var totalNotes = 0 var judgmentStage = 0.0 var hitPointsValue = 0.0 var highestInputCount = 0 var length = 0.0 var bpm = 0.0 var multiplier = 0.0 var inputMode = Component.InputMode.INPUT_MODE_51 var highestJudgment0 = -1.0 var higherJudgment0 = -1.0 var highJudgment0 = -1.0 var lowJudgment0 = -1.0 var lowerJudgment0 = -1.0 var lowestJudgment0 = -1.0 var highestJudgment1 = 1.0 var higherJudgment1 = 1.0 var highJudgment1 = 1.0 var lowJudgment1 = 1.0 var lowerJudgment1 = 1.0 var lowestJudgment1 = 1.0 fun setValues(qwilightCallNet: EventClass.Event.QwilightCallNet, comment: CommentClass.Comment?) { stand = qwilightCallNet.stand highestBand = qwilightCallNet.highestBand point = qwilightCallNet.point hitPoints = qwilightCallNet.hitPoints failed = qwilightCallNet.isFailed lastJudged = qwilightCallNet.lastJudged drawings = qwilightCallNet.drawingsList drawingComponent = qwilightCallNet.drawingComponent this.comment = comment title = qwilightCallNet.title artist = qwilightCallNet.artist genre = qwilightCallNet.genre level = qwilightCallNet.level levelText = qwilightCallNet.levelText wantLevelID = qwilightCallNet.wantLevelID autoMode = qwilightCallNet.autoMode noteSaltMode = qwilightCallNet.noteSaltMode audioMultiplier = qwilightCallNet.audioMultiplier faintNoteMode = qwilightCallNet.faintNoteMode hitPointsMode = qwilightCallNet.hitPointsMode judgmentMode = qwilightCallNet.judgmentMode noteMobilityMode = qwilightCallNet.noteMobilityMode inputFavorMode = qwilightCallNet.inputFavorMode longNoteMode = qwilightCallNet.longNoteMode noteModifyMode = qwilightCallNet.noteModifyMode bpmMode = qwilightCallNet.bpmMode waveMode = qwilightCallNet.waveMode setNoteMode = qwilightCallNet.setNoteMode lowestJudgmentConditionMode = qwilightCallNet.lowestJudgmentConditionMode totalNotes = qwilightCallNet.totalNotes judgmentStage = qwilightCallNet.judgmentStage hitPointsValue = qwilightCallNet.hitPointsValue highestInputCount = qwilightCallNet.highestInputCount length = qwilightCallNet.length bpm = qwilightCallNet.bpm multiplier = qwilightCallNet.multiplier inputMode = Component.InputMode.entries[qwilightCallNet.inputMode] highestJudgment0 = qwilightCallNet.highestJudgment0 higherJudgment0 = qwilightCallNet.higherJudgment0 highJudgment0 = qwilightCallNet.highJudgment0 lowJudgment0 = qwilightCallNet.lowJudgment0 lowerJudgment0 = qwilightCallNet.lowerJudgment0 lowestJudgment0 = qwilightCallNet.lowestJudgment0 highestJudgment1 = qwilightCallNet.highestJudgment1 higherJudgment1 = qwilightCallNet.higherJudgment1 highJudgment1 = qwilightCallNet.highJudgment1 lowJudgment1 = qwilightCallNet.lowJudgment1 lowerJudgment1 = qwilightCallNet.lowerJudgment1 lowestJudgment1 = qwilightCallNet.lowestJudgment1 } fun setFailed() { failed = false } }