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Qwilight / Qwilight / System / AudioSystem / AudioHandlerItem.cs
@Taehui Taehui on 14 Nov 329 bytes 2023-11-15 오전 12:09
using FMOD;

namespace Qwilight
{
    public sealed class AudioHandlerItem
    {
        public Channel Channel { get; set; }

        public uint? LevyingPosition { get; set; }

        public uint Position { get; set; }

        public uint? Length { get; set; }

        public ulong AudioStandardUnit { get; set; }
    }
}