/* * Copyright (c) 2022-2023 NVIDIA CORPORATION. All rights reserved * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma once #define SL_VERSION_MAJOR 2 #define SL_VERSION_MINOR 4 #define SL_VERSION_PATCH 10 #include <string> namespace sl { constexpr uint64_t kSDKVersionMagic = 0xfedc; constexpr uint64_t kSDKVersion = (uint64_t(SL_VERSION_MAJOR) << 48) | (uint64_t(SL_VERSION_MINOR) << 32) | (uint64_t(SL_VERSION_PATCH) << 16) | kSDKVersionMagic; struct Version { Version() : major(0), minor(0), build(0) {}; Version(uint32_t v1, uint32_t v2, uint32_t v3) : major(v1), minor(v2), build(v3) {}; inline operator bool() const { return major != 0 || minor != 0 || build != 0; } inline std::string toStr() const { return std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(build); } inline std::wstring toWStr() const { return std::to_wstring(major) + L"." + std::to_wstring(minor) + L"." + std::to_wstring(build); } inline std::wstring toWStrOTAId() const { return std::to_wstring((major << 16) | (minor << 8) | build); } inline bool operator==(const Version& rhs) const { return major == rhs.major && minor == rhs.minor && build == rhs.build; } inline bool operator>(const Version& rhs) const { if (major < rhs.major) return false; else if (major > rhs.major) return true; // major version the same if (minor < rhs.minor) return false; else if (minor > rhs.minor) return true; // minor version the same if (build < rhs.build) return false; else if (build > rhs.build) return true; // build version the same return false; }; inline bool operator>=(const Version& rhs) const { return operator>(rhs) || operator==(rhs); }; inline bool operator<(const Version& rhs) const { if (major > rhs.major) return false; else if (major < rhs.major) return true; // major version the same if (minor > rhs.minor) return false; else if (minor < rhs.minor) return true; // minor version the same if (build > rhs.build) return false; else if (build < rhs.build) return true; // build version the same return false; }; inline bool operator<=(const Version& rhs) const { return operator<(rhs) || operator==(rhs); }; uint32_t major; uint32_t minor; uint32_t build; }; }